We're back with an update. Although the blog's been quiet, we've been busy tackling some larger issues related to our company and our mission while keeping our head down making progress on our Rust core app and human interface (HI) design.
Some of the things we've been doing:
- Rust refactor making good progress, thanks to Dev Camp #3
- Are we building a company or an economy?
- Human Interface (HI) design decisions
- What does Holo Alpha release mean for the near-term future of humm?
On the … Continue reading