Latest posts for #holochain
You're looking at some words on a white screen, but these words actually represent a series of notable firsts.
This is the first blog post that uses humm as its publication channel. humm is the first fully distributed publishing platform, ever. And humm is the first community-developed Holochain-based hApp to go live.
So why is this interesting?
Because the future of technology is distributed.
Decentralized databases and distributed ledgers are so hot right now. Everyone's talking about blockchain. …
Let's talk about time
We're faced with an interesting conundrum while trying to roadmap, design, plan and develop humm: the technology platform we're building on isn't finished yet.
In fact, Holochain is still in pretty early stages of development.
What we're trying to build with humm will leverage both Holochain and the Holo hosting network, but we're trying to start while there are almost no technical specs and details of how the Holo network will work. In other words, it's like trying to assembl…
Welcome back! Our developers are currently in the process of learning the Rust programming language since that's what the new version of Holochain is written in. This post will discuss what we've learned so far and provide some learning resources which we've found helpful. I'll also touch on our recent appearance on the Holochain hAppy Hour, and the latest episode of the Fractal Sovereignty community podcast.
We have gotten to the point in our development of humm that it is time to fully commi…
There have been a lot of developments in the past week in the larger Holochain community that we have had to digest and internalize here at humm.
Rust: A brand new Holochain?
We have been waiting excitedly for the release of the Rust refactor of Holochain so we could refactor our code base, and then add to it without increasing our future work every time we write a new line of code in the old Go-based Holochain. For the past couple of weeks we've prioritized work that would not add to our Go code…
Hi! I'm Nick Mitchell and I'm the Product Manager for humm. I am in charge of planning & architecting humm features, and making sure our engineers and everyone involved in the project are working on the highest impact tasks along our truest path.
We launched this blog on Friday. We've learned a lot in the few days since then.
First, some background.
We're a small, self-funded (non-ICO) team of seven humans that has spent the majority of our time for the past decade building content websites - …
We're back with an update. Although the blog's been quiet, we've been busy tackling some larger issues related to our company and our mission while keeping our head down making progress on our Rust core app and human interface (HI) design.
Some of the things we've been doing:
- Rust refactor making good progress, thanks to Dev Camp #3
- Are we building a company or an economy?
- Human Interface (HI) design decisions
- What does Holo Alpha release mean for the near-term future of humm?
On the …
It's been a wild and amazing 2018 here at humm.
We went from not knowing what the future of our organization would be, to releasing our first proof of concept of humm, and connecting with a community that has been immensely supportive and encouraging.
We started the year on a quest to find our intersection - where our hearts, passions, experiences, and skills intersect to show us our guiding point on the horizon. We explored different industries and platforms, but in the end, we know publishing be…
Blog comments on Holochain are here.
We've been working on adding commenting to humm for the past month. Now you can comment on our blog posts here on humm.earth using a Holochain-powered comment app!
From a reader's perspective, commenting on humm is the same as commenting anywhere else online. You sign up for an account (more on this below), meticulously craft an insightful comment, hit the "Submit" button, and sit back while other people revel in your originality and wit. (At least, that's how …
Musings on currency design, economy design, sovereignty, agency and purpose.
As we continue to forge ahead on designing and coding the humm product, we find ourselves more and more grappling with deeper (or higher) orders of thought and purpose. What are we trying to accomplish not just on a simple "if you press THIS button, then THAT happens" level, but on a wider and deeper level? What are we trying to bring into the world?
Are we trying to right this ship before it sinks? Are we trying to bring…